This outfit was created specifically for a Sherlock Holmes character. It is fully optimized for real-time rendering in Unreal Engine 5, combining realism with performance, designed in Marvelous Designer for accurate cloth simulation and realistic tailoring, sculpted in ZBrush for high-detail refinement, optimized in Maya with clean topology and efficient UVs, textured in Substance Painter using a PBR workflow, and rendered in UE5.
https://www.artstation.com/artwork/a04V6q